rndlabs / word_tunnel · pilot
v0.1z41 · concept space shell
stylized echo of meaning — provisional, refine the rules
speed
reason
inspiration
0 activated
inventory · tap a word to jump to where you struck it
statement
logic you've spoken
both hold — tightly bound
leads to — a related step
or — a leap to the unrelated
¬ not — a turn into silence
the same — near-identical
observer · concept space
throttle
guispace
crystal bowl pitch beat shimmer level
no track
0:00 / 0:00
no lyric
drop mp3 / mp4 / whisper .json anywhere — one or both
zoom drop a photo — it fills the reel · drag pointer · snip · × clears a segment
the path forks
coherent path · compose your statement from the books

Word Tunnel · Pilot

This is MCT64Dmeaning concept trajectory · 64d. We built it to depict higher-dimensional concept space: the raw relational geometry underneath an LLM, before the extra machinery gets baked on top. An embedding model read real books from typically isolated — yet quietly similar — domains: the KJV Bible, the Tao Te Ching, Eddington’s quantum physics, William James’s psychology. We didn’t author where anything sits. The space is dynamically relative: every concept holds a position in 64 dimensions, projected down into this 3-d hyperspace as you approach and retracted back out as you pass.

Add an mp3 and the soundwaves become orthogonal wind — blowing related concepts down into 3-d space and scattering distant, unrelated ones back to the adjacent dimensional planes. Add a lyric-timing json and you can ride the song through a curated concept space. You are the RD Wolf: drag to steer, strike words, carve. Press m for everything else.

Honesty note: this isn’t perfect. 256-dimensional embeddings (Voyage) are reduced to 64 with a PCA fitted on the union of the books; where older spaces had to be melded, a Procrustes rotation kept concepts in their semantic clusters. It could be better — this is just v0.1z41.

kjv bibletaoquantum (eddington)psychology (james)where they meet
W/S forward / back  ·  shift+W/S rise / sink  ·  A/D strafe  ·  drag steer  ·  1 lock  ·  2 sprint  ·  G gaze  ·  H home  ·  R recenter  ·  O observer